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Build Week Curriculum

Curriculum: Design It, Build It, Price It, Test It

The Money Club runs as a focused one-week sprint.

Each day combines direct instruction with project work. Students learn the business mechanics behind real products, then apply those ideas to a product, service, website or prototype of their own.

The curriculum is practical by design: students investigate demand, compare existing markets, work through costs and prices, create supporting materials, and test whether people understand the offer.

Build judgment before confidence.

Students collaborating on a product idea during Build Week
Build Week connects instruction, research, numbers, websites, prototypes and a real-world customer test.
Format
One week / five days
Age range
Students ages 10-13
Sessions
July 12th-16th, 2027 or August 9th-13th, 2027
Location
UTSU Student Commons, 230 College Street, Toronto
Project sequence
Design it. Build it. Price it. Test it.
Student output
A researched idea, business case, website or prototype, supporting materials and customer test

How the Program Works

Students are not just learning business terms. They are learning how decisions get made.

In the morning, they learn the mechanics behind money, demand, sourcing, pricing, design, marketing and go-to-market strategy.

In the afternoon, they put the theory into action. They research markets, study what people already buy, identify problems, shape ideas, test assumptions and build toward a simple product, service or AI-supported concept of their own.

They learn:

  • how money flows;
  • how costs add up;
  • how pricing shapes decisions;
  • how sourcing affects margins;
  • how design, positioning and demand connect;
  • how AI can support research, planning and execution;
  • and how to ask stronger questions before building.

By the end of the week, students have moved from idea to testable concept with a clearer understanding of how value is created, priced, communicated and improved.

Week Schedule

Monday Tuesday Wednesday Thursday Friday
Financial Literacy as Survival Gear
Design Thinking & Human Factor Research
Market Research: Follow the Money & Problems
Control Brand Playbook
Sourcing 101: Where Value Is Actually Made
Go-To-Market: Launch Without Burning Fuel
Creative Fundamentals: Photography, Design & Visual Clarity
Marketing: Use Existing Channels First
Guest Speaker
Maker Market Event

Core Build Modules

Financial Literacy as Survival Gear

Students learn how money moves through a business: gross margin, profit, fixed and variable costs, break-even points and cash flow.

Design Thinking & Human Factor Research

Students learn to observe behaviour, identify friction and translate real problems into ideas people might actually use.

Market Research: Follow the Money & Problems

Students look for signals, not just opinions, by studying existing spending, substitutes, complaints, inefficiencies and what people already pay for.

Control Brand Playbook

Students study how operators create value by improving the offer, controlling margin and making positioning and pricing choices.

Sourcing 101: Where Value Is Actually Made

Students learn how products are sourced, priced, bundled and scaled, including supplier constraints, lead times, logistics and pricing leverage.

Go-To-Market: Launch Without Burning Fuel

Students learn to test quickly, learn early and avoid overbuilding before they know what the market understands or wants.

Creative Fundamentals: Photography, Design & Visual Clarity

Students learn how design, messaging and visual clarity affect trust, demand and perceived value.

Marketing: Use Existing Channels First

Students learn how marketplaces, retailers, social platforms and partnerships can help test ideas faster than building everything from scratch.

How Curriculum Becomes Student Work

The curriculum is visible in the student projects.

Printa, Boba Lab and Bag Works each began with customer behaviour, moved through costs and pricing, became a market-facing offer and then entered a real sales environment.

That is the point of the section: the curriculum is not separate from the work. It is the structure students use to make decisions.